what is a ballad_machine?

not quite man, not quite machine, i make sfx and music for video games. 

check out my portfolio below.



ballad_machine_drawing

kind of what i look like.

music showreel

selected digested works

sfx & music by ballad_machine

music

trailer rescores and other originals

ye old jazz:

sfx & music by ballad_machine

scary & heavy:

sfx & music by ballad_machine, vilgot from borg, ludvig swedberg

blood & bamboo

ballad_machine & filip bark

dreary ambience

ballad_machine

delivering a parcel of snake tongue

ballad_machine

sfx

 reimaginations of existing games

fairylike abilities & dense combat sounds:

sfx by ballad_machine

three ridiculous weapons:

sfx & music by ballad_machine

footsteps on various materials:

sfx & music by ballad_machine

ballad_machine_photo

what i actually look like.

about me

born with a tuning fork in my mouth - for as long as i can remember, i've been making music. my career started out as a live musician, but gradually progressed into music production. since many years back, i've been freelancing as a composer, music producer, and mixing engineer.


my love for video games have drawn me to pursue work in the game development field, and i'm currently making music for a roguelite title bound for release this year. keep your eyes peeled!


dearest wishes,

ballad_machine


contact

gustav bergström
email

linkedin

discord